Please use this identifier to cite or link to this item:
https://hdl.handle.net/10953/1350
Title: | Virtual and Augmented Reality: Applications for the Learning of Technical Historical Heritage |
Authors: | Rojas Sola, José Ignacio Aguilera García, Ángel |
Abstract: | This manuscript presents two applications developed for learning about the details and operation of Agustín de Betancourtś machine for cutting cane and other aquatic plants in navigable channels and rivers, drawing on virtual reality for personal computers under Windows, and augmented reality for mobile devices based on Android, along with a 3D printing of the 3D model. Similarly, in the case of augmented reality, an algorithm for the selection of parts or systems has been developed that shows the technical information of each piece or system of this historical invention. Finally, the evaluation of these applications has been satisfactory according to the results of an anonymous survey with seven questions given to a group of 10 people because the values obtained from statistical variables such as the mean, median and standard deviation prove it. |
Keywords: | engineering learning innovative application technical historical heritage virtual and augmented reality |
Issue Date: | 18-Jul-2018 |
metadata.dc.description.sponsorship: | MINECO/FEDER, Grant number: HAR2015-63503-P |
Publisher: | Wiley |
Citation: | Rojas-Sola JI, Aguilera- García Á. Virtual and augmented reality: Applications for the learning of technical historical heritage. Comput Appl Eng Educ. 2018;26:1725–1733. https://doi.org/10.1002/cae.22039 |
Appears in Collections: | DIGDP-Artículos |
Files in This Item:
File | Description | Size | Format | |
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CAE-18-003.R1 - versión aceptada.pdf | Versión aceptada del artículo | 1,68 MB | Adobe PDF | View/Open |
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