Please use this identifier to cite or link to this item: https://hdl.handle.net/10953/1387
Full metadata record
DC FieldValueLanguage
dc.contributor.authorGraciano, Alejandro-
dc.contributor.authorRueda, Antonio J.-
dc.contributor.authorPospísil, Adam-
dc.contributor.authorBittner, Jirí-
dc.contributor.authorBenes, Bedrich-
dc.date.accessioned2024-01-09T10:22:29Z-
dc.date.available2024-01-09T10:22:29Z-
dc.date.issued2021-09-
dc.identifier.other10.1109/TVCG.2020.2981565es_ES
dc.identifier.urihttps://ieeexplore.ieee.org/document/9040672es_ES
dc.identifier.urihttps://hdl.handle.net/10953/1387-
dc.description.abstractWe introduce QuadStack, a novel algorithm for volumetric data compression and direct rendering. Our algorithm exploits the data redundancy often found in layered datasets which are common in science and engineering fields such as geology, biology, mechanical engineering, medicine, etc. QuadStack first compresses the volumetric data into vertical stacks which are then compressed into a quadtree that identifies and represents the layered structures at the internal nodes. The associated data (color, material, density, etc.) and shape of these layer structures are decoupled and encoded independently, leading to high compression rates (4× to 54× of the original voxel model memory footprint in our experiments). We also introduce an algorithm for value retrieving from the QuadStack representation and we show that the access has logarithmic complexity. Because of the fast access, QuadStack is suitable for efficient data representation and direct rendering. We show that our GPU implementation performs comparably in speed with the state-of-the-art algorithms (18-79 MRays/s in our implementation), while maintaining a significantly smaller memory footprint.es_ES
dc.language.isoenges_ES
dc.publisherIEEEes_ES
dc.relation.ispartofIEEE Transactions on Visualization and Computer Graphics 2021; 27; 3733-3744es_ES
dc.subjectComputer graphicses_ES
dc.subjectGraphics data structures and data typeses_ES
dc.subjectTerrain modelinges_ES
dc.titleQuadStack: An Efficient Representation and Direct Rendering of Layered Datasetses_ES
dc.typeinfo:eu-repo/semantics/articlees_ES
dc.rights.accessRightsinfo:eu-repo/semantics/openAccesses_ES
dc.type.versioninfo:eu-repo/semantics/acceptedVersiones_ES
Appears in Collections:DI-Artículos

Files in This Item:
File Description SizeFormat 
Quadstacks.pdf4,36 MBAdobe PDFView/Open


This item is protected by original copyright


Items in RUJA are protected by copyright, with all rights reserved, unless otherwise indicated.